Ryan Sullivan and Ilan Shelest
Project Abstract: As avid football fans and as enjoyers of playing football we often design paper-written plays and then don’t use them because it is annoying and inconvenient to have to do so. We wanted to create a program that would output different play designs to a screen that the user could use on the football field. This way playing football can be an easier process with pre-designed plays that simulate how NFL teams play-call. We used a mathematic and scientific approach to accurately depict which plays are best at which down and distance, as well as on each area of the field.
Summary/Reflection: This was a very enjoyable project as we were able to find a way to make something we love, football, and combine it without engineering principles to better our experience with playing the sports we loved. It was very challenging at times with being online and making a project that requires time and communication but we made it work for the most part and are very happy with how it looks. Some issues we had were about making sure the item was portable and we are still looking for a way to make it easy to transport. As of now it is connected to a lot of wires and that isn’t ideal for people using it while playing football so we are looking for a way to change that. This project was very enjoyable and taught us a lot about engineering as well as our time managment and the importance of communication. This was a project we had been eyeing for a while and it is super enjoyable to be able to work on something so cool and something that is relevant to our lives. If we could do this project again we would try and create an AI that the user can see the success rate of the plays they personally have run so that the playbook assistant is special to each individual user. I think that is a very cool thing we could add with more time.
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